Despoina Paschalidou

I am a Senior Research Scientist at the NVIDIA Spatial Intelligence Lab, based in Santa Clara. My research focuses on Computer Vision and Graphics, with the goal of building representations that can perceive, capture, reconstruct, and generate the 3D world. My work spans 3D scene and human reconstruction, generative models for objects, scenes, and videos, and data-centric methods for training and evaluating embodied intelligence systems.

Previously, I received my PhD from the Max Planck ETH Center for Learning Systems , where I was advised by Andreas Geiger and Luc van Gool, and I was a Postdoctoral Researcher at Stanford University with Leonidas Guibas. Prior to this, I did my undergraduate in the School of Electrical and Computer Engineering in the Aristotle University of Thessaloniki in Greece, where I worked with Anastasios Delopoulos and Christos Diou. During my PhD, I was very lucky to have spent one wonderful year working with Sanja Fidler at NVIDIA Research, and 6 months at Facebook AI Research, where I worked with David Novotny and Andrea Vedaldi.

News
Selected Publications
NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation
arXiv, 2026
Motion Attribution for Video Generation
International Conference on Machine Learning (ICML), 2026
(Oral, Outstanding Paper Honorable Mention)
PASTA: Controllable Part-Aware Shape Generation with Autoregressive Transformers
International Conference on 3D Vision (3DV), 2026
Songlin Li, Despoina Paschalidou, Leonidas Guibas
Cosmos World Foundation Model Platform for Physical AI
arXiv, 2025
CAD: Photorealistic 3D Generation via Adversarial Distillation
Computer Vision and Pattern Recognition (CVPR), 2024
CurveCloudNet: Processing Point Clouds with 1D Structure
Computer Vision and Pattern Recognition (CVPR), 2024
CC3D: Layout-Conditioned Generation of Compositional 3D Scenes
International Conference on Computer Vision (ICCV), 2023
PartNeRF: Generating Part-Aware Editable 3D Shapes without 3D Supervision
Computer Vision and Pattern Recognition (CVPR), 2023
ALTO: Alternating Latent Topologies for Implicit 3D Reconstruction
Computer Vision and Pattern Recognition (CVPR), 2023
ATISS: Autoregressive Transformers for Indoor Scene Synthesis
Advances in Neural Information Processing Systems (NeurIPS), 2021
Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networks
Computer Vision and Pattern Recognition (CVPR), 2021
Learning Unsupervised Hierarchical Part Decomposition of 3D Objects from a Single RGB Image
Computer Vision and Pattern Recognition (CVPR), 2020
Despoina Paschalidou, Luc van Gool, Andreas Geiger
Superquadrics Revisited: Learning 3D Shape Parsing beyond Cuboids
Computer Vision and Pattern Recognition (CVPR), 2019
Despoina Paschalidou, Ali Osman Ulusoy, Andreas Geiger